While in theory all of them can be used to attack an enemy player, you should decide which type of ships are best suited to the particular mission. Based on this criterion you can decide which fleet to send on an attack.Ī total of eight different combat ships are available for players in OGame. My opinion for the fleet ratio is : Fighter : Cruiser : Battleship : Battle Cruiser : Destroyer : Death Star LF CL CA BC BB RIP 5.000 : 1000 : 500 : 100 : 100 : 1 I hope this discussion would be productive. Thus I request for your advices to form my fleet. The higher the value, the better it is suited to these types of units. 1 I have a wonder how to build my own fleet. The exact function is covered in more detail in the Rapidfire guide, but basically the higher the value of Rapidfire that one ship has against another, the greater the chance it has to fire several times and thus cause more damage. This strange value has great influence on a fight and so Rapidfire should always be considered when building a fleet. I have been having troubles finding a decent calculator for the new expedition system. Some tips and best fleet compositions can be seen in our chapter Fleet composition.īeside the obvious values of Structural Integrity, Shield Strength, Attack Strength, Speed and Cargo Capacity every warship also has Rapidfire. Also you should always have a sufficient number of Recyclers, the best fleet is not the one able to crash everything, but to harvest all it can crash. For fast attacks Cruisers and Battlecruisers are important, for fleet destructions Light Fighters and for attacking bunkers Destroyers and Bombers. A good mix is usually the best solution, but we need to consider which type of targets you want to attack. However, since ships in OGame are strong against certain units and relatively weak against others, this can make you an easy target to fleets of a particular type. In rare cases it makes sense to build a full combat fleet of the same ship type. In the later game play, when you've unlocked most of the ships, there are other aspects to be considered. But the ideal composition is very dependent on the individual player's needs. But even the most aggressive Raider needs a sufficient number of Cargo ships to save his loot overnight, and peaceful players can also benefit from using some combat ships to farm inactive players. Work will only be installed first AutoExpoFleet script. So, for every 100 Light Lasers, you have 20 Rocket Launchers, 20 Ion Cannons, 10 Heavy Lasers, 10 Gauss Cannons, and 5 Plasma Turrets. Depending on your playing style it might be useful to have lots of combat ships or conversely a large number of Cargo ships. These scripts are selected, each its own, the composition of the expeditionary fleet of ships available to search for the cruisers, to miners, to the Raiders, cheap fleet finds all possible discoveries for beginners. At the beginning you're only able to build a few different types of ships so the choice is relatively simple, but even at this stage you should ensure the fleet is suitable for your needs.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |